#1 Player Movement
Gone Fishin' » Devlog
Week 1 Update
- Implemented basic player movement and corrected issue with collision causing sprites to rotate, locked the rotation vector to prevent this and will further correct this with eight-direction animations once they are done.
- Sprites are placeholders until sprite art is done.
- The background needs adjustment to suit the top-down level design I'm going for.
- The boost mechanic may be changed to a pick-up power-up to increase difficulty in later stages.
Files
webgl.zip Play in browser
Apr 24, 2025
Gone Fishin'
Status | Released |
Author | phandfield |
Genre | Survival |
More posts
- #6 Updates/planned updates based upon Testing SessionJun 01, 2025
- Documentation / User ManualMay 30, 2025
- #5 UI / PolishMay 25, 2025
- #4 Presentation and GraphicsMay 18, 2025
- #3 Enemies and InteractionMay 11, 2025
- #2 Basic Level BlockingMay 03, 2025
- ConceptApr 11, 2025
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