#1 Player Movement


Week 1 Update

- Implemented basic player movement and corrected issue with collision causing sprites to rotate, locked the rotation vector to prevent this and will further correct this with eight-direction animations once they are done.

- Sprites are placeholders until sprite art is done.

- The background needs adjustment to suit the top-down level design I'm going for.

- The boost mechanic may be changed to a pick-up power-up to increase difficulty in later stages. 

Files

webgl.zip Play in browser
70 days ago

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